.. |
campaigns
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Footprint sizes for these things.
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2012-05-18 22:41:31 +00:00 |
gaia
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health regeneration
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2013-08-12 17:45:18 +00:00 |
other
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More armor adjustments.
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2013-04-30 08:36:47 +00:00 |
rubble
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Added mauryan healer skin and head.
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2013-04-01 00:48:18 +00:00 |
special
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Carthaginians can now only build 1 embassy at a time.
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2013-06-29 02:17:33 +00:00 |
structures
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
units
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_entity_full.xml
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# Add experimental fighter planes.
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2011-06-09 19:44:40 +00:00 |
template_entity_quasi.xml
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Adds multiple entity selection to Atlas (including move/delete). Fixes #678.
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2012-02-27 05:32:35 +00:00 |
template_eyecandy.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_gaia_flora_bush_berry.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_gaia_flora_bush.xml
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Adds a new class, ForestPlant
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2011-09-30 21:11:50 +00:00 |
template_gaia_flora_tree.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_gaia_flora.xml
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Selection ring tweaks.
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2012-04-25 21:14:32 +00:00 |
template_gaia_geo_mineral_slabs.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
template_gaia_geo_mineral.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_gaia_geo_rock_slabs.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
template_gaia_geo_rock.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_gaia_geo.xml
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Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988.
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2013-07-16 03:46:30 +00:00 |
template_gaia_ruins.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_gaia_treasure.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_gaia.xml
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Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
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2013-06-09 23:18:21 +00:00 |
template_rubble.xml
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Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
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2013-06-09 23:18:21 +00:00 |
template_structure_civic_civil_centre.xml
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Added the Athenian civ bonus "Silver Owls" which gives them +10% metal gathering rates when upgrading phases.
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2013-08-09 22:37:05 +00:00 |
template_structure_civic_house.xml
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Technology to unlock female training at the house.
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2013-07-02 07:11:01 +00:00 |
template_structure_civic_temple.xml
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Updated some building tooltips.
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2013-06-11 16:28:42 +00:00 |
template_structure_civic.xml
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All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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2013-07-24 18:11:03 +00:00 |
template_structure_defense_defense_tower.xml
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Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960.
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2013-08-03 19:20:20 +00:00 |
template_structure_defense_outpost.xml
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Carthaginians can now only build 1 embassy at a time.
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2013-06-29 02:17:33 +00:00 |
template_structure_defense_wall_gate.xml
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Show combined costs in the gate conversion tooltip. Based on patch by Jgwman. Fixes #1591.
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2013-06-29 20:55:53 +00:00 |
template_structure_defense_wall_long.xml
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Tweaked Walls stats and costs.
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2013-05-25 23:10:16 +00:00 |
template_structure_defense_wall_medium.xml
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Tweaked Walls stats and costs.
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2013-05-25 23:10:16 +00:00 |
template_structure_defense_wall_short.xml
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Tweaked Walls stats and costs.
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2013-05-25 23:10:16 +00:00 |
template_structure_defense_wall_tower.xml
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Allow building walls along the shore. Patch by sanderd17. Fix #1610.
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2013-07-07 22:44:47 +00:00 |
template_structure_defense_wall.xml
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Allow building walls along the shore. Patch by sanderd17. Fix #1610.
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2013-07-07 22:44:47 +00:00 |
template_structure_defense_wallset.xml
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Fix some mistakes with class definition for stone/palisade gates and wallsets.
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2012-08-06 11:43:02 +00:00 |
template_structure_defense.xml
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All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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2013-07-24 18:11:03 +00:00 |
template_structure_economic_farmstead.xml
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Updated some building tooltips.
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2013-06-11 16:28:42 +00:00 |
template_structure_economic_market.xml
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Updated some building tooltips.
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2013-06-11 16:28:42 +00:00 |
template_structure_economic_storehouse.xml
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Renames mill to storehouse
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2013-06-22 02:28:54 +00:00 |
template_structure_economic.xml
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All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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2013-07-24 18:11:03 +00:00 |
template_structure_gaia_settlement.xml
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Bunch of different stuff.
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2012-05-25 21:36:07 +00:00 |
template_structure_military_barracks.xml
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Added the Athenian civ bonus "Silver Owls" which gives them +10% metal gathering rates when upgrading phases.
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2013-08-09 22:37:05 +00:00 |
template_structure_military_blacksmith.xml
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New BRASIDAS Spartan hero.
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2013-06-01 02:33:58 +00:00 |
template_structure_military_dock.xml
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Updated some building tooltips.
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2013-06-11 16:28:42 +00:00 |
template_structure_military_embassy.xml
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Carthaginians can now only build 1 embassy at a time.
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2013-06-29 02:17:33 +00:00 |
template_structure_military_fortress.xml
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Updated some building tooltips.
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2013-06-11 16:28:42 +00:00 |
template_structure_military.xml
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All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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2013-07-24 18:11:03 +00:00 |
template_structure_resource_corral.xml
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Updated some building tooltips.
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2013-06-11 16:28:42 +00:00 |
template_structure_resource_field.xml
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Enable diminishing returns for farms.
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2013-08-12 23:11:39 +00:00 |
template_structure_resource.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_structure_special.xml
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Carthaginians can now only build 1 embassy at a time.
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2013-06-29 02:17:33 +00:00 |
template_structure_wonder.xml
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Carthaginians can now only build 1 embassy at a time.
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2013-06-29 02:17:33 +00:00 |
template_structure.xml
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Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
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2013-06-09 23:18:21 +00:00 |
template_unit_cavalry_melee_spearman.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_cavalry_melee_swordsman.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_cavalry_melee.xml
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New techs for Carthage: Mercenary Captains, reduce metal costs for merc units, based on ethnicity.
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2013-05-31 02:52:06 +00:00 |
template_unit_cavalry_ranged_archer.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_cavalry_ranged_javelinist.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_cavalry_ranged.xml
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For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
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2013-06-21 00:14:00 +00:00 |
template_unit_cavalry.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_champion_cavalry_archer.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_champion_cavalry_javelinist.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_champion_cavalry_spearman.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_champion_cavalry_swordsman.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_champion_cavalry.xml
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Reduced Food cost of cavalry from 100 to 80.
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2013-07-28 10:20:07 +00:00 |
template_unit_champion_elephant_melee.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_champion_elephant.xml
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Reduced Food cost of cavalry from 100 to 80.
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2013-07-28 10:20:07 +00:00 |
template_unit_champion_infantry_archer.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_champion_infantry_javelinist.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_champion_infantry_pikeman.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_champion_infantry_spearman.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_champion_infantry_swordsman.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_champion_infantry.xml
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Building completion and unit training sounds are now ubiquitous, meaning you'll hear them even if they are off-screen.
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2013-06-03 02:50:10 +00:00 |
template_unit_champion_ranged.xml
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Champion FIXES commit.
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2011-06-28 04:19:01 +00:00 |
template_unit_champion_siege.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_champion.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_dog.xml
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Fix a few templates and techs.
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2013-07-14 15:01:22 +00:00 |
template_unit_fauna_breed_passive.xml
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Testing branching phases.
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2012-06-06 21:38:17 +00:00 |
template_unit_fauna_breed.xml
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This was SVN commit r11595.
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2012-04-21 07:19:43 +00:00 |
template_unit_fauna_fish.xml
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All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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2013-07-24 18:11:03 +00:00 |
template_unit_fauna_herd_domestic.xml
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Fixed some templates.
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2012-08-23 17:38:19 +00:00 |
template_unit_fauna_herd.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_unit_fauna_hunt_aggressive.xml
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Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144.
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2012-05-01 22:20:08 +00:00 |
template_unit_fauna_hunt_defensive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_hunt_passive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_hunt_skittish.xml
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Fixed Greek temple prop point error.
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2012-03-10 01:25:39 +00:00 |
template_unit_fauna_hunt_violent.xml
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Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144.
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2012-05-01 22:20:08 +00:00 |
template_unit_fauna_hunt_whale.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_fauna_hunt.xml
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Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
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2013-03-13 20:10:46 +00:00 |
template_unit_fauna_wild_aggressive.xml
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Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144.
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2012-05-01 22:20:08 +00:00 |
template_unit_fauna_wild_defensive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_wild_passive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_wild_violent.xml
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Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144.
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2012-05-01 22:20:08 +00:00 |
template_unit_fauna_wild.xml
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Updated entity template conversion script, to convert population costs and names and civs
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2010-01-24 17:20:23 +00:00 |
template_unit_fauna.xml
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All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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2013-07-24 18:11:03 +00:00 |
template_unit_hero_cavalry_archer.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero_cavalry_javelinist.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero_cavalry_spearman.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_hero_cavalry_swordsman.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_hero_cavalry.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero_elephant_melee.xml
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Carthaginians can now only build 1 embassy at a time.
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2013-06-29 02:17:33 +00:00 |
template_unit_hero_infantry_archer.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero_infantry_javelinist.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero_infantry_pikeman.xml
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Technology to unlock female training at the house.
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2013-07-02 07:11:01 +00:00 |
template_unit_hero_infantry_spearman.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_hero_infantry_swordsman.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_hero_infantry.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero_ranged.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_hero.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_infantry_melee_pikeman.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_infantry_melee_spearman.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_infantry_melee_swordsman.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_infantry_melee.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_infantry_ranged_archer.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_infantry_ranged_javelinist.xml
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Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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2013-08-12 21:53:53 +00:00 |
template_unit_infantry_ranged_slinger.xml
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For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
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2013-06-21 00:14:00 +00:00 |
template_unit_infantry_ranged.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_infantry.xml
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Increase farming speed by 46% for females and 42% for males. Combined with diminishing returns it was waaay too slow prior to this commit.
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2013-08-12 23:17:30 +00:00 |
template_unit_mechanical_ship_bireme.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_mechanical_ship_fire.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_mechanical_ship_fishing.xml
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Small boats move around quieter than large ships
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2013-06-30 10:40:59 +00:00 |
template_unit_mechanical_ship_merchant.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
|
2013-04-29 07:51:51 +00:00 |
template_unit_mechanical_ship_quinquereme.xml
|
Exponential Armor patch by Alpha123, with new updated armor values.
|
2013-04-29 07:51:51 +00:00 |
template_unit_mechanical_ship_trireme.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
|
2013-04-29 07:51:51 +00:00 |
template_unit_mechanical_ship.xml
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Fixed some things.
|
2013-07-27 18:52:28 +00:00 |
template_unit_mechanical_siege_ballista.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_mechanical_siege_onager.xml
|
Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
template_unit_mechanical_siege_ram.xml
|
Tweaks to some templates and tech portraits.
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2013-07-06 03:35:03 +00:00 |
template_unit_mechanical_siege_tower.xml
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Tweaked armor stats for battering ram and siege tower.
|
2013-05-29 23:39:13 +00:00 |
template_unit_mechanical_siege.xml
|
Exponential Armor patch by Alpha123, with new updated armor values.
|
2013-04-29 07:51:51 +00:00 |
template_unit_mechanical.xml
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Implement healing. Fixes #999.
|
2012-04-17 20:22:13 +00:00 |
template_unit_support_female_citizen.xml
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Increase farming speed by 46% for females and 42% for males. Combined with diminishing returns it was waaay too slow prior to this commit.
|
2013-08-12 23:17:30 +00:00 |
template_unit_support_healer.xml
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health regeneration
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2013-08-12 17:45:18 +00:00 |
template_unit_support_slave.xml
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Renames mill to storehouse
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2013-06-22 02:28:54 +00:00 |
template_unit_support_trader.xml
|
Exponential Armor patch by Alpha123, with new updated armor values.
|
2013-04-29 07:51:51 +00:00 |
template_unit_support.xml
|
health regeneration
|
2013-08-12 17:45:18 +00:00 |
template_unit.xml
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Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
|
2013-06-09 23:18:21 +00:00 |