0ad/source/simulation2/helpers
2015-08-19 03:33:04 +00:00
..
Geometry.cpp New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Geometry.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Grid.h Refactor the grid update code. Should give a significant performance boost to the simulation update. 2015-06-14 19:22:07 +00:00
HierarchicalPathfinder.cpp Code improvements for the hierarchical pathfinder: cache hits and variable initialization. 2015-08-11 15:21:11 +00:00
HierarchicalPathfinder.h Enhance the MakeGoalReachable algorithm to handle better non-point goals. 2015-08-11 09:47:08 +00:00
LongPathfinder.cpp Enhance the MakeGoalReachable algorithm to handle better non-point goals. 2015-08-11 09:47:08 +00:00
LongPathfinder.h Fix a number of short/long range pathfinder inconsistencies revealed by 128a603287. 2015-07-18 12:33:40 +00:00
Pathfinding.h Fix the CheckLineMovement algorithm. Added some comments and a test to avoid problems. 2015-08-13 16:21:39 +00:00
PathGoal.cpp New long-range pathfinder. 2015-06-12 18:58:24 +00:00
PathGoal.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Player.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
Position.h Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts. 2012-01-12 12:51:10 +00:00
PriorityQueue.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Rasterize.cpp New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Rasterize.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Render.cpp Use in-place construction. 2015-07-29 23:44:17 +00:00
Render.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Selection.cpp Replace some functor structs with lambdas, closures or range-based fors. 2015-08-19 03:33:04 +00:00
Selection.h Improve PickEntitiesAtPoint 2015-01-01 23:05:26 +00:00
SimulationCommand.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
Spatial.h Amend 5c84c3e9e5 2015-04-16 13:17:58 +00:00