forked from 0ad/0ad
WhiteTreePaladin
8f48d0f007
menu.js Moved selection details and unit commands code out into: selection_details.js unit_commands.js Deleted some unused sprites This was SVN commit r7659.
48 lines
1.1 KiB
JavaScript
48 lines
1.1 KiB
JavaScript
function toggleDeveloperOverlay()
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{
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if (getGUIObjectByName("devCommands").hidden)
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getGUIObjectByName("devCommands").hidden = false; // show overlay
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else
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getGUIObjectByName("devCommands").hidden = true; // hide overlay
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}
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function toggleSettingsWindow()
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{
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if (getGUIObjectByName("settingsWindow").hidden)
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{
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getGUIObjectByName("settingsWindow").hidden = false; // show settings
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setPaused(true);
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}
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else
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{
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getGUIObjectByName("settingsWindow").hidden = true; // hide settings
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setPaused(false);
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}
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getGUIObjectByName("menu").hidden = true; // Hide menu
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}
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function togglePause()
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{
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if (getGUIObjectByName("pauseOverlay").hidden)
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{
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getGUIObjectByName("pauseOverlay").hidden = false; // pause game
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setPaused(true);
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}
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else
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{
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getGUIObjectByName("pauseOverlay").hidden = true; // unpause game
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setPaused(false);
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}
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getGUIObjectByName("menu").hidden = true; // Hide menu
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}
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function toggleMenu()
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{
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if (getGUIObjectByName("menu").hidden)
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getGUIObjectByName("menu").hidden = false; // View menu
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else
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getGUIObjectByName("menu").hidden = true; // Hide menu
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}
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