0ad/binaries/data/mods/public/art/actors/props
2010-10-21 08:56:42 +00:00
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fauna Gazelle horns. 2010-08-15 20:27:21 +00:00
flora testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map. 2010-10-15 04:29:08 +00:00
special #Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects. 2010-10-19 10:04:33 +00:00
structures #Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects. 2010-10-19 10:04:33 +00:00
temp Import quiver prop since it's needed for archers 2010-04-16 19:26:55 +00:00
units Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later). 2010-10-21 08:56:42 +00:00