0ad/source/gui/scripting
historic_bruno 7d9e98b00e Adds multiple entity selection to Atlas (including move/delete). Fixes #678.
Makes all actors selectable in Atlas and gives them selection rings (an
EditorOnly flag is used in the template for Atlas-only selectables).
Adds player colors to Atlas selection rings.
Fixes decal selection by falling back to old-style AABBs. Refs #1032.
Replaces UnitManager selections with EntitySelection helpers.
Adds DrawOverlays to Atlas views, for Atlas-specific rendering.
Fixes bug where selection rings conflicted with Move/rotate tool in
Atlas simulation test.

This was SVN commit r11177.
2012-02-27 05:32:35 +00:00
..
GuiScriptConversions.cpp Partial SDL2 compatibility 2012-02-06 22:47:35 +00:00
JSInterface_GUITypes.cpp Upgrade to SpiderMonkey 1.8.5 (fixes #734) 2011-07-16 23:24:14 +00:00
JSInterface_GUITypes.h Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
JSInterface_IGUIObject.cpp # New menu background image 2011-08-20 17:17:53 +00:00
JSInterface_IGUIObject.h # New menu background image 2011-08-20 17:17:53 +00:00
ScriptFunctions.cpp Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
ScriptFunctions.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00