0ad/binaries/data/mods/public/art/terrains
Mythos_Ruler 554cd510f2 Basic and Advanced Egyptian Pikemen textures.
Spec and norm maps for Mediterranean forest floor terrain.

This was SVN commit r14773.
2014-02-22 12:16:20 +00:00
..
biome-alpine A bunch of stuff. 2013-12-08 13:01:14 +00:00
biome-desert Corinthian Isthmus and Persian Highlands skirmish maps (wip). 2013-10-19 20:54:41 +00:00
biome-mediterranean Basic and Advanced Egyptian Pikemen textures. 2014-02-22 12:16:20 +00:00
biome-polar A bunch of stuff. 2013-12-08 13:01:14 +00:00
biome-savanna Added normal and spec maps for these 3 terrains. 2012-12-09 23:36:05 +00:00
biome-steppe Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
biome-temperate A bunch of stuff. 2013-12-08 13:01:14 +00:00
biome-tropic Arrow shooting buildings only increase arrows when ranged infantry are garrisoned inside. 2014-02-17 15:11:47 +00:00
cliff Made ALL cliff terrains triplanar. 2012-08-20 03:32:11 +00:00
dirt A bunch of stuff. 2013-12-08 13:01:14 +00:00
forestfloor Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
grass Renames confusing grass1_spring.png terrain texture, used for fancy grass effect, refs #2069 2013-08-17 22:16:01 +00:00
road Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
sand Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
shoreline Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
snow Changed a couple of misnamed materials, which were breaking some decals 2012-09-02 09:00:27 +00:00
special Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
special-lava Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
water Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00