0ad/binaries/data/mods/public/art/actors/units/hellenes
WhiteTreePaladin ff3c7b46f4 Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins
Added placeholder cursor for ruins
Added entities for testing these types

This was SVN commit r8574.
2010-11-12 18:58:33 +00:00
..
alexander_r.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
alexander.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
cavalry_javelinist_a_r.xml A bunch of stuff. 2010-11-04 23:51:42 +00:00
cavalry_javelinist_a.xml This was SVN commit r8537. 2010-11-05 13:22:06 +00:00
cavalry_javelinist_b_r.xml Fixed hoplite prop switching (heads) when gathering meat. 2010-11-08 23:40:45 +00:00
cavalry_javelinist_b.xml This was SVN commit r8537. 2010-11-05 13:22:06 +00:00
cavalry_javelinist_e_r.xml A bunch of stuff. 2010-11-04 23:51:42 +00:00
cavalry_javelinist_e.xml This was SVN commit r8537. 2010-11-05 13:22:06 +00:00
cavalry_swordsman_a_r.xml This was SVN commit r8325. 2010-10-10 17:40:33 +00:00
cavalry_swordsman_a.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
cavalry_swordsman_b_r.xml This was SVN commit r8325. 2010-10-10 17:40:33 +00:00
cavalry_swordsman_b.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
cavalry_swordsman_e_r.xml This was SVN commit r8325. 2010-10-10 17:40:33 +00:00
cavalry_swordsman_e.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
demetrius.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
female_citizen.xml Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins 2010-11-12 18:58:33 +00:00
healer.xml Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out. 2010-09-25 00:49:28 +00:00
infantry_archer_a.xml Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins 2010-11-12 18:58:33 +00:00
infantry_archer_b.xml Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins 2010-11-12 18:58:33 +00:00
infantry_archer_e.xml Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins 2010-11-12 18:58:33 +00:00
infantry_javelinist_a.xml Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins 2010-11-12 18:58:33 +00:00
infantry_javelinist_b.xml Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins 2010-11-12 18:58:33 +00:00
infantry_javelinist_e.xml Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins 2010-11-12 18:58:33 +00:00
infantry_spearman_a.xml Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins 2010-11-12 18:58:33 +00:00
infantry_spearman_b.xml Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins 2010-11-12 18:58:33 +00:00
infantry_spearman_e.xml Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins 2010-11-12 18:58:33 +00:00
leonidas.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
philip_horse.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
philip_r.xml Messing with stats. Made a roof tile texture for the giant Greek temple that will soon be coming. 2010-10-20 09:07:44 +00:00
philip.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
siege_rock_packed.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
siege_rock.xml Fix lithobolos size and projectile. 2010-08-14 22:11:32 +00:00
siege_spear_packed.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
siege_spear.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
spartan_pikeman.xml Scaled down the Roman Quinquereme. 2010-10-26 16:21:51 +00:00
super_sacred_band.xml Lots of art tweaks. Brand new Celtic Civic Centre. 2010-10-05 08:42:16 +00:00
super_unit_1.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
super_unit_2.xml Continued unit balancing. Edited actor projectiles animation times, etc. 2010-10-25 10:01:01 +00:00
super_unit_3.xml #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
super_unit_4_r.xml #New spears. 2009-03-07 06:00:48 +00:00
super_unit_4.xml #Editing stats for Super Cavalry and special Roman units. 2010-10-22 04:02:48 +00:00
themistocles.xml #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
trader.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
xenophon.xml Continued unit balancing. Edited actor projectiles animation times, etc. 2010-10-25 10:01:01 +00:00