0ad/source/simulation2
Itms 6581796103 New long-range pathfinder.
Based on Philip's work located at
http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/pathfinder
Includes code by wraitii, sanderd17 and kanetaka.

An updated version of docs/pathfinder.pdf describing the changes in
detail will be committed ASAP.

Running update-workspaces is needed after this change.

Fixes #1756.
Fixes #930, #1259, #2908, #2960, #3097
Refs #1200, #1914, #1942, #2568, #2132, #2563

This was SVN commit r16751.
2015-06-12 18:58:24 +00:00
..
components New long-range pathfinder. 2015-06-12 18:58:24 +00:00
docs Happy New Year! :D 2015-01-02 14:22:23 +00:00
helpers New long-range pathfinder. 2015-06-12 18:58:24 +00:00
scripting New long-range pathfinder. 2015-06-12 18:58:24 +00:00
serialization New long-range pathfinder. 2015-06-12 18:58:24 +00:00
system XML validation. Based on patch by historic_bruno. Refs #245. 2015-06-07 21:56:52 +00:00
tests Do not serialize properties for Sets. Serialization tests for Map and Set. 2015-05-04 01:41:09 +00:00
MessageTypes.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Simulation2.cpp New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Simulation2.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
TypeList.h Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility. 2014-11-04 20:53:25 +00:00