0ad/binaries/data/mods/public/art/meshes/gaia/water_lillies.dae

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<?xml version="1.0" encoding="utf-8"?>
<COLLADA version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
<asset>
<contributor>
<author>PMD to COLLADA Converter</author>
<authoring_tool>pmd2collada.py, v3.0</authoring_tool>
</contributor>
<created>2012-01-26T22:20:49</created>
<modified>2012-01-26T22:20:49</modified>
<unit meter="0.01" name="centimeter"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_geometries>
<geometry id="water_lillies-Geometry" name="water_lillies-Geometry">
<mesh>
<source id="water_lillies-Geometry-Position">
<float_array count="12" id="water_lillies-Geometry-Position-array">-1.9183020 1.8016880 0.0200000 -1.9183020 -1.9591620 0.0200000 1.8425480 1.8016880 0.0200000 1.8425480 -1.9591620 0.0200000</float_array>
<technique_common>
<accessor count="4" source="water_lillies-Geometry-Position-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="water_lillies-Geometry-Normals">
<float_array count="12" id="water_lillies-Geometry-Normal-array">0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 1.0000000</float_array>
<technique_common>
<accessor count="4" source="water_lillies-Geometry-Normal-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="water_lillies-Geometry-UV">
<float_array count="8" id="water_lillies-Geometry-UV-array">0.0 1.0 0.0 0.0 1.0 1.0 1.0 0.0</float_array>
<technique_common>
<accessor count="4" source="water_lillies-Geometry-UV-array" stride="2">
<param name="U" type="float"/>
<param name="V" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="water_lillies-Geometry-Vertex">
<input semantic="POSITION" source="#water_lillies-Geometry-Position"/>
</vertices>
<triangles count="2" material="material0">
<input offset="0" semantic="VERTEX" source="#water_lillies-Geometry-Vertex"/>
<input offset="0" semantic="NORMAL" source="#water_lillies-Geometry-Normals"/>
<input offset="0" semantic="TEXCOORD" source="#water_lillies-Geometry-UV"/>
<p>0 1 2 3 2 1</p>
</triangles>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="Scene" name="Scene">
<node id="water_lillies" layer="L1" name="water_lillies">
<instance_geometry url="#water_lillies-Geometry"/>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#Scene"/>
</scene>
</COLLADA>