0ad/source/terrain/MiniPatch.h
2004-04-13 16:54:34 +00:00

30 lines
423 B
C++
Executable File

#ifndef MINIPATCH_H
#define MINIPATCH_H
#include "res/res.h"
class CPatch;
class CMiniPatch
{
public:
CMiniPatch();
~CMiniPatch();
// get the index of this tile in the root terrain object; x,y in [0,MapSize)
void GetTileIndex(u32& x,u32& z);
Handle Tex1;
int Tex1Priority;
// Handle Tex2;
// Handle m_AlphaMap;
// unsigned int m_AlphaMapFlags;
CPatch *m_Parent;
// STerrainVertex *m_pVertices;
};
#endif