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6a0b5fa0ab
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sysdep
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Ykkrosh
6a0b5fa0ab
ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
...
Fixed random actor props. This was SVN commit r2109.
2005-04-03 05:02:00 +00:00
..
unix
renamed to udbg for consistency
2005-02-26 15:15:52 +00:00
win
ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
2005-04-03 05:02:00 +00:00
cpu.h
move from lib/ to lib/sysdep
2004-07-31 14:10:06 +00:00
debug.h
symbol->descriptive_string cache - avoids redundant debug_resolve_symbol calls.
2005-02-02 03:35:25 +00:00
dir_watch.h
1) removed scaffolding from file
2004-12-09 23:12:02 +00:00
gfx.h
Fixed a failure caused by "Intel(R) 82845G/GL/GE/PE/GV Graphics Controller" being preposterously long
2005-03-20 21:34:01 +00:00
ia32.cpp
philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH
2005-03-18 22:44:55 +00:00
ia32.h
_control87 is now ia32_control87 and overrides _control87 via macro. after adding float.h to precompiled.h, compiler was thinking _control87 was dllexport and creating an .exp file (confusing)
2005-01-30 23:07:55 +00:00
os.h
stomped various lint warnings:
2005-01-23 17:45:25 +00:00
sysdep.cpp
- moved assert2 to sysdep/debug.h
2005-01-25 18:27:00 +00:00
sysdep.h
sysdep: inline vsprintf2 definition (no need for printf.h)
2005-01-27 15:50:11 +00:00