..
gui_add.fs
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_add.vs
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_add.xml
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_basic.fs
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_basic.vs
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_basic.xml
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_grayscale.fs
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_grayscale.vs
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_grayscale.xml
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_solid.fs
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_solid.vs
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_solid.xml
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_text.fs
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
gui_text.vs
GLSL text support
2012-02-15 21:53:13 +00:00
gui_text.xml
GLSL text support
2012-02-15 21:53:13 +00:00
model_common_instancing.xml
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
model_common.fs
Update renderer design to be more flexible and data-driven based on material and shader definitions.
2012-04-03 18:44:46 +00:00
model_common.vs
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
model_common.xml
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
model_solid_player.xml
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
model_solid_tex.xml
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
model_solid.xml
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
particle_solid.xml
GLES compatibility for particles and shadows.
2012-03-19 21:10:14 +00:00
particle.fs
GLES compatibility for particles and shadows.
2012-03-19 21:10:14 +00:00
particle.vs
GLES compatibility for particles and shadows.
2012-03-19 21:10:14 +00:00
particle.xml
GLES compatibility for particles and shadows.
2012-03-19 21:10:14 +00:00
solid_player.fs
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
solid_tex.fs
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
solid.fs
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
terrain_base.xml
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
terrain_blend.xml
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
terrain_common.fs
GLES compatibility for particles and shadows.
2012-03-19 21:10:14 +00:00
terrain_common.vs
Update renderer design to be more flexible and data-driven based on material and shader definitions.
2012-04-03 18:44:46 +00:00
terrain_decal.xml
Improve Android compatibility.
2012-02-25 17:29:27 +00:00