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dialogs
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Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers.
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2014-07-02 14:48:22 +00:00 |
hotkeys
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Fix warning when following units. Fixes #2971.
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2014-12-29 18:56:00 +00:00 |
selection_panels_left
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Split the selection panels in session.xml into multiple xml files
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2014-06-18 13:03:59 +00:00 |
selection_panels_middle
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Split the selection panels in session.xml into multiple xml files
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2014-06-18 13:03:59 +00:00 |
selection_panels_right
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Split the selection panels in session.xml into multiple xml files
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2014-06-18 13:03:59 +00:00 |
session_objects
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Split the selection panels in session.xml into multiple xml files
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2014-06-18 13:03:59 +00:00 |
top_panel
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Internationalizes in-game menu text, based on patch by Jaison, fixes #2540.
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2014-10-27 01:32:11 +00:00 |
diplomacy_window.xml
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Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones).
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2014-06-17 13:03:55 +00:00 |
input.js
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Remove some duplication in the gui tooltip code.
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2015-01-09 17:08:12 +00:00 |
menu.js
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Prevent observers from using the team chat. Patch by trompetin17, fixes #2879.
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2015-01-21 21:18:55 +00:00 |
menu.xml
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Internationalizes in-game menu text, based on patch by Jaison, fixes #2540.
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2014-10-27 01:32:11 +00:00 |
messages.js
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Properly escape user chat.
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2015-02-08 01:24:23 +00:00 |
minimap_panel.xml
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Split the selection panels in session.xml into multiple xml files
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2014-06-18 13:03:59 +00:00 |
placement.js
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Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files. Fixes #2622
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2014-06-11 17:14:35 +00:00 |
selection_details.js
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Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner.
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2015-02-07 15:48:32 +00:00 |
selection_panels_helpers.js
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Properly escape a character and remove a stray tag.
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2014-11-16 18:00:02 +00:00 |
selection_panels.js
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add display of trading goods when multiple selection
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2015-01-12 21:39:31 +00:00 |
selection.js
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Slightly improve fogging performance by avoiding the constant deletion/re-creation of mirages.
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2014-11-12 15:56:45 +00:00 |
session.js
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Do not send gaia stats for rated games.
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2015-02-08 01:59:02 +00:00 |
session.xml
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Improve auto-completition of nick names and add it to the in-game chat. Patch by trompetin17. Refs #1767.
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2015-02-02 23:44:06 +00:00 |
sprites.xml
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Internationalizes in-game menu text, based on patch by Jaison, fixes #2540.
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2014-10-27 01:32:11 +00:00 |
styles.xml
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* Add support for fallback fonts in the font builder.
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2014-03-17 10:13:49 +00:00 |
top_panel.xml
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Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones).
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2014-06-17 13:03:55 +00:00 |
trade_window.xml
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Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones).
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2014-06-17 13:03:55 +00:00 |
unit_actions.js
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improve gui performance, refs #2179 comment 28
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2014-10-18 16:37:53 +00:00 |
unit_commands.js
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improve gui performance, refs #2179 comment 28
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2014-10-18 16:37:53 +00:00 |
utility_functions.js
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Some gui code cleanup/restructuring.
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2015-01-08 21:37:59 +00:00 |