forked from 0ad/0ad
vts
d615ac64da
Adds some extra buildings to WallTest map to make Town Phase available faster. This was SVN commit r11769.
199 lines
5.1 KiB (Stored with Git LFS)
XML
199 lines
5.1 KiB (Stored with Git LFS)
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Scenario version="5">
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<Environment>
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<LightingModel>standard</LightingModel>
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<SkySet>default</SkySet>
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<SunColour r="0.74902" g="0.74902" b="0.74902"/>
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<SunElevation angle="0.785398"/>
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<SunRotation angle="-0.785396"/>
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<TerrainAmbientColour r="0.501961" g="0.501961" b="0.501961"/>
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<UnitsAmbientColour r="0.501961" g="0.501961" b="0.501961"/>
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<Water>
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<WaterBody>
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<Type>default</Type>
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<Colour r="0.294118" g="0.34902" b="0.694118"/>
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<Height>5</Height>
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<Shininess>150</Shininess>
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<Waviness>8</Waviness>
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<Murkiness>0.45</Murkiness>
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<Tint r="0.27451" g="0.294118" b="0.584314"/>
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<ReflectionTint r="0.27451" g="0.294118" b="0.584314"/>
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<ReflectionTintStrength>0</ReflectionTintStrength>
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</WaterBody>
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</Water>
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</Environment>
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<Camera>
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<Position x="260.942" y="91.2117" z="190.359"/>
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<Rotation angle="0"/>
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<Declination angle="0.610865"/>
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</Camera>
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<ScriptSettings><![CDATA[
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{
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"CircularMap": true,
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"Description": "Give an interesting description of your map.",
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"GameType": "conquest",
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"Keywords": [
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"hidden"
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],
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"LockTeams": false,
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"Name": "WallTest",
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"PlayerData": [
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{
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"AI": "",
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"Civ": "hele",
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"Colour": {
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"b": 200,
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"g": 46,
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"r": 46
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},
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"Name": "Player 1",
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"PopulationLimit": 100000,
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"Resources": {
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"food": 100000,
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"metal": 100000,
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"stone": 100000,
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"wood": 100000
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},
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"StartingCamera": {
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"Position": {
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"x": 292.862,
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"y": 22.3825,
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"z": 252.692
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},
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"Rotation": {
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"x": 35,
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"y": 0,
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"z": 0
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}
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},
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"Team": -1
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},
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{
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"AI": "qbot",
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"Civ": "hele",
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"Colour": {
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"b": 20,
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"g": 20,
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"r": 150
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},
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"Name": "Player 2",
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"PopulationLimit": 2,
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"Resources": {
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"food": 5000,
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"metal": 5000,
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"stone": 5000,
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"wood": 5000
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},
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"Team": -1
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}
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],
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"RevealMap": false
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}
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]]></ScriptSettings>
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<Entities>
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<Entity uid="11">
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<Template>structures/celt_civil_centre</Template>
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<Player>1</Player>
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<Position x="286.75593" z="268.53187"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="12">
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<Template>structures/pers_civil_centre</Template>
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<Player>2</Player>
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<Position x="751.73603" z="789.12446"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="13">
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<Template>other/palisades_rocks_tower</Template>
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<Player>1</Player>
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<Position x="280.52155" z="152.9048"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="14">
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<Template>other/palisades_rocks_tower</Template>
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<Player>1</Player>
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<Position x="405.53681" z="237.12357"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="15">
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<Template>other/palisades_rocks_tower</Template>
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<Player>1</Player>
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<Position x="273.05485" z="368.58619"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="16">
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<Template>other/palisades_rocks_tower</Template>
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<Player>1</Player>
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<Position x="162.9825" z="248.80494"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="64">
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<Template>units/cart_infantry_swordsman_a</Template>
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<Player>1</Player>
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<Position x="297.3943" z="245.43734"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="65">
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<Template>units/celt_infantry_spearman_a</Template>
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<Player>1</Player>
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<Position x="300.65796" z="247.85009"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="66">
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<Template>units/hele_infantry_spearman_a</Template>
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<Player>1</Player>
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<Position x="304.05463" z="250.32634"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="67">
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<Template>units/iber_infantry_swordsman_a</Template>
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<Player>1</Player>
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<Position x="307.60114" z="254.54291"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="68">
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<Template>units/pers_infantry_spearman_a</Template>
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<Player>1</Player>
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<Position x="311.45011" z="258.70716"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="69">
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<Template>units/rome_infantry_swordsman_a</Template>
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<Player>1</Player>
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<Position x="315.29044" z="262.83661"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="70">
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<Template>structures/cart_house</Template>
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<Player>1</Player>
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<Position x="252.36847" z="276.04014"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="71">
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<Template>structures/cart_farmstead</Template>
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<Player>1</Player>
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<Position x="266.76517" z="291.61655"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="72">
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<Template>structures/cart_mill</Template>
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<Player>1</Player>
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<Position x="285.44394" z="308.2942"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="75">
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<Template>structures/cart_outpost</Template>
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<Player>1</Player>
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<Position x="266.43375" z="255.69352"/>
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<Orientation y="2.35621"/>
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</Entity>
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<Entity uid="76">
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<Template>structures/cart_corral</Template>
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<Player>1</Player>
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<Position x="306.5282" z="292.08948"/>
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<Orientation y="2.35621"/>
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</Entity>
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</Entities>
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<Paths/>
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</Scenario> |