0ad/source/tools/atlas/GameInterface
Ykkrosh 4a7d0e9038 Config: Changed -e to -entgraph (to avoid conflicts with -editor).
Premake: Don't compile Atlas when compiling ScEd, though I can't
remember why.
Atlas: Load existing maps.

This was SVN commit r2720.
2005-09-14 05:37:52 +00:00
..
Handlers Config: Changed -e to -entgraph (to avoid conflicts with -editor). 2005-09-14 05:37:52 +00:00
CommandProc.cpp Atlas: Slightly better undo system (with merging of 'continuous' commands) 2005-08-20 17:37:48 +00:00
CommandProc.h Config: Changed -e to -entgraph (to avoid conflicts with -editor). 2005-09-14 05:37:52 +00:00
GameLoop.cpp Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
GameLoop.h Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
InputProcessor.cpp Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
InputProcessor.h Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
MessagePasser.h Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
MessagePasserImpl.cpp Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
MessagePasserImpl.h Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
Messages.h Config: Changed -e to -entgraph (to avoid conflicts with -editor). 2005-09-14 05:37:52 +00:00
Misc.cpp Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00