0ad/binaries/data/mods/public/simulation/ai/testbot
historic_bruno 2418ae190d Fixes some erroneous documentation in EntityLimits.
Removes previously implemented LimitsPerCivCentre from AI states.
Removes hardcoded categories from TrainingRestrictions

This was SVN commit r13950.
2013-10-06 03:13:46 +00:00
..
_init.js Initial terrible AI player scripts. 2011-02-05 20:35:34 +00:00
data.json Hide unusable AIs from the default match setup drop-down list. 2012-09-04 07:09:36 +00:00
economy.js Stop the AI wasting time chasing after any animals except chickens. 2011-03-08 01:40:44 +00:00
gamestate.js Fixes some erroneous documentation in EntityLimits. 2013-10-06 03:13:46 +00:00
military.js fix bug where AI would only train one unit type 2011-03-26 22:22:22 +00:00
plan-building.js Update territory bitmask and add a returnResource command for entities. 2012-05-18 22:10:56 +00:00
plan-training.js # Minor AI fixes. 2011-02-27 19:20:36 +00:00
plan.js # Support AI construction of buildings. 2011-02-10 16:06:28 +00:00
resources.js Initial terrible AI player scripts. 2011-02-05 20:35:34 +00:00
testbot.js Disable debug messages when instantiating AIs 2011-03-04 21:50:30 +00:00