forked from 0ad/0ad
Mythos_Ruler
06d22af3dc
Adding spec maps to helmets. Adjusted the rome_struct_2 spec map a little. This was SVN commit r12362.
8 lines
210 B
XML
8 lines
210 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<material>
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<shader effect="terrain_base"/>
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<define name="USE_TRIPLANAR" value="1"/>
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<uniform name="effectSettings" value="1.0 15.0 0.0 0.0"/>
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</material>
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