forked from 0ad/0ad
Mythos_Ruler
f4abcd2ef9
Britons get: Rotary Mill. So, now all Celts get Rotary Mill, but also a unique unit-producing building. Britons now have a better demo "sandbox" map. Ptolemies now play like they are intended. Just need tons of new artwork. ;) Try them out on the demo map: Sandbox - The Ptolemaic Egyptians. Some highlights: Their Nubian Archers train very fast, but have a finite life. The Lighthouse can be built on the shoreline (but looks like a library). Their Military Settlement works as intended (can be built in neutral territory, but min distance of 80 meters). Testing out: Farm field limits (+8 per Farmstead, +2 per civ center). This was SVN commit r13909.
30 lines
775 B
XML
30 lines
775 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_economic_farmstead">
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<Cost>
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<BuildTime>60</BuildTime>
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<Resources>
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<wood>0</wood>
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</Resources>
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</Cost>
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<Footprint>
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<Square width="20.0" depth="15.0"/>
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<Height>8.0</Height>
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</Footprint>
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<Health>
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<Max>400</Max>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x2</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>ptol</Civ>
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<SpecificName>?</SpecificName>
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<History>?</History>
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</Identity>
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<Obstruction>
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<Static width="18.0" depth="16.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/farmstead_new.xml</Actor>
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<FoundationActor>structures/fndn_4x2.xml</FoundationActor>
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</VisualActor>
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</Entity>
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