0ad/binaries/data/mods/public/shaders/glsl/particle_solid.xml
Ykkrosh 36107cb7e1 GLES compatibility for particles and shadows.
Fix invalid enum errors.
Fix shader texture binding.

This was SVN commit r11372.
2012-03-19 21:10:14 +00:00

18 lines
533 B
XML

<?xml version="1.0" encoding="utf-8"?>
<program type="glsl">
<vertex file="glsl/particle.vs">
<stream name="pos"/>
<stream name="color"/>
<stream name="uv0"/>
<stream name="uv1"/>
<attrib name="a_vertex" semantics="gl_Vertex"/>
<attrib name="a_color" semantics="gl_Color"/>
<attrib name="a_uv0" semantics="gl_MultiTexCoord0"/>
<attrib name="a_uv1" semantics="gl_MultiTexCoord1"/>
</vertex>
<fragment file="glsl/particle.fs"/>
</program>