0ad/binaries/data/mods/public/shaders/glsl/terrain_blend.xml
Ykkrosh 5009636e39 Improve Android compatibility.
Basic touchscreen input for testing.
Better GLSL support for map rendering.

This was SVN commit r11155.
2012-02-25 17:29:27 +00:00

20 lines
566 B
XML

<?xml version="1.0" encoding="utf-8"?>
<program type="glsl">
<define name="BLEND" value="1"/>
<vertex file="glsl/terrain_common.vs">
<stream name="pos"/>
<stream name="color"/>
<stream name="uv0"/>
<stream name="uv1"/>
<attrib name="a_vertex" semantics="gl_Vertex"/>
<attrib name="a_color" semantics="gl_Color"/>
<attrib name="a_uv0" semantics="gl_MultiTexCoord0"/>
<attrib name="a_uv1" semantics="gl_MultiTexCoord1"/>
</vertex>
<fragment file="glsl/terrain_common.fs"/>
</program>