0ad/binaries/data/mods/public/shaders/effects/postproc/DOF.xml

10 lines
237 B
XML

<?xml version="1.0" encoding="utf-8"?>
<effect>
<technique>
<require shaders="glsl"/>
<pass shader="glsl/dof">
<define name="BLUR_FOV" value="3"/>
</pass>
<pass shader="glsl/hdr"/>
</technique>
</effect>