0ad/binaries/data
WhiteTreePaladin 76e6b6dbe3 Made bandboxed selections more intelligent by preferring entities in this order:
1) units and animals
2) towers
3) buildings that are the same type as the first building
4) non-building entities

This was SVN commit r7840.
2010-08-01 21:50:03 +00:00
..
config # Added AI for chickens. 2010-07-18 15:19:49 +00:00
mods Made bandboxed selections more intelligent by preferring entities in this order: 2010-08-01 21:50:03 +00:00
tests # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
tools Updated actor viewer animation names to match changes in actor files (animations for renamed resources) 2010-07-24 12:39:10 +00:00
createzip.bat Executable version of archive-builder 2004-12-30 18:08:09 +00:00