0ad/binaries/data/mods/public/art/actors/temp/testing.xml
2011-12-24 04:19:36 +00:00

52 lines
2.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations>
<animation file="infantry/sword/attack/isw_s_off_05.psa" name="Idle" speed="1"/>
<animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="20"/>
<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="8"/>
<animation event="0.5" file="infantry/sword/attack/isw_s_em_04.psa" name="Attack" speed="120"/>
<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="Attack" speed="150"/>
<animation event="0.5" file="infantry/sword/attack/isw_s_def_06.psa" name="Attack" speed="145"/>
<animation file="infantry/general/dude/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_02.psa" name="death" speed="420"/>
<animation file="infantry/general/death/inf_06.psa" name="death" speed="200"/>
<animation file="infantry/general/death/inf_07.psa" name="death" speed="200"/>
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/heads/hele_hoplite_e.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_hele_h.xml" attachpoint="head"/>
<prop actor="props/units/weapons/xiphos.xml" attachpoint="r_hand"/>
<prop actor="props/units/shields/hele_round_e.xml" attachpoint="shield"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="spartan">
<texture>skeletal/hele_spartitiate.dds</texture>
</variant>
<variant frequency="1" name="hoplite-f">
<texture>skeletal/hele_isp_e_f.dds</texture>
</variant>
<variant frequency="1" name="hoplite-g">
<texture>skeletal/hele_isp_e_g.dds</texture>
</variant>
<variant frequency="1" name="isp_a">
<texture>skeletal/hele_isp_a.dds</texture>
</variant>
<variant frequency="1" name="xenophon">
<texture>skeletal/hele_xenophon.dds</texture>
</variant>
<variant frequency="1" name="pez-1">
<texture>skeletal/hele_pezhetairoi.dds</texture>
</variant>
<variant frequency="1" name="pez-2">
<texture>skeletal/hele_pezhetairoi_2.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>