0ad/binaries/data/mods/public/art/skeletons/horse.xml

107 lines
3.1 KiB
XML

<skeletons>
<standard_skeleton title="Horse Biped" id="Horse">
<bone name="root">
<bone name="pelvis">
<bone name="spine">
<bone name="spine1">
<bone name="neck">
<bone name="neck1">
<bone name="head"/>
</bone>
<bone name="l_clavicle">
<bone name="l_upperarm">
<bone name="l_forearm">
<bone name="l_hand">
<bone name="l_finger"/>
</bone>
</bone>
</bone>
</bone>
<bone name="r_clavicle">
<bone name="r_upperarm">
<bone name="r_forearm">
<bone name="r_hand">
<bone name="r_finger"/>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone name="l_thigh">
<bone name="l_calf">
<bone name="l_foot">
<bone name="l_toe"/>
</bone>
</bone>
</bone>
<bone name="r_thigh">
<bone name="r_calf">
<bone name="r_foot">
<bone name="r_toe"/>
</bone>
</bone>
</bone>
<bone name="tail">
<bone name="tail1"/>
</bone>
</bone>
</bone>
</standard_skeleton>
<skeleton title="3ds Max Horse biped" target="Horse">
<identifier>
<root>Horse</root>
</identifier>
<bone name="Horse"><target>root</target>
<bone name="Horse_Pelvis"><target>pelvis</target>
<bone name="Horse_Spine"><target>spine</target>
<bone name="Horse_Spine1"><target>spine1</target>
<bone name="Horse_Neck"><target>neck</target>
<bone name="Horse_Neck1"><target>neck1</target>
<bone name="Horse_Head"><target>head</target></bone>
</bone>
<bone name="Horse_L_Clavicle"><target>l_clavicle</target>
<bone name="Horse_L_UpperArm"><target>l_upperarm</target>
<bone name="Horse_L_Forearm"><target>l_forearm</target>
<bone name="Horse_L_Hand"><target>l_hand</target>
<bone name="Horse_L_Finger0"><target>l_finger</target></bone>
</bone>
</bone>
</bone>
</bone>
<bone name="Horse_R_Clavicle"><target>r_clavicle</target>
<bone name="Horse_R_UpperArm"><target>r_upperarm</target>
<bone name="Horse_R_Forearm"><target>r_forearm</target>
<bone name="Horse_R_Hand"><target>r_hand</target>
<bone name="Horse_R_Finger0"><target>r_finger</target></bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone name="Horse_L_Thigh"><target>l_thigh</target>
<bone name="Horse_L_Calf"><target>l_calf</target>
<bone name="Horse_L_Foot"><target>l_foot</target>
<bone name="Horse_L_Toe0"><target>l_toe</target></bone>
</bone>
</bone>
</bone>
<bone name="Horse_R_Thigh"><target>r_thigh</target>
<bone name="Horse_R_Calf"><target>r_calf</target>
<bone name="Horse_R_Foot"><target>r_foot</target>
<bone name="Horse_R_Toe0"><target>r_toe</target></bone>
</bone>
</bone>
</bone>
<bone name="Horse_Tail"><target>tail</target>
<bone name="Horse_Tail1"><target>tail1</target></bone>
</bone>
</bone>
</bone>
</skeleton>
</skeletons>