0ad/binaries/data/mods/public/shaders/water_high.xml
2012-02-13 14:02:14 +00:00

14 lines
350 B
XML

<?xml version="1.0" encoding="utf-8"?>
<program type="glsl">
<vertex file="water_high.vs">
<stream name="pos"/>
<stream name="color"/>
<attrib name="a_vertex" semantics="gl_Vertex"/>
<attrib name="a_encodedDepth" semantics="gl_Color"/>
</vertex>
<fragment file="water_high.fs"/>
</program>