0ad/binaries/data/mods/public
2013-03-12 08:22:45 +00:00
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art Mauryans now have a cavalry swordsman. 2013-03-11 02:29:19 +00:00
audio New Hellenic track - The Hallespont, A13. 2013-03-11 12:15:02 +00:00
civs Added Omri's 2 other new tracks to the relevant civs 2013-03-06 22:09:10 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Added Player/MaxPopulation for technologies. 2012-10-07 22:19:03 +00:00
gui A few bugfixes, slight change in logic for smoother play. Makes Aegis gather with cavalry. Allows it to send chat messages to warn about attacks. 2013-03-11 19:58:29 +00:00
hwdetect Change hwdetect to handle slightly more cases with the water detection. 2012-11-07 10:53:37 +00:00
maps Fixes bug in map reader that caused actor variations to default to seed 0. Fixes #1861. 2013-03-11 16:42:41 +00:00
shaders Bloom shader rewrite. 2013-01-14 16:57:09 +00:00
simulation Fix a bug with the foundation changes that caused buildings to be built too fast with multiple units. 2013-03-12 08:22:45 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00