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JoshuaJB
17634d7507
Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
...
This was SVN commit r15533.
2014-07-14 17:15:22 +00:00
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arb
Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
2014-07-14 17:15:22 +00:00
effects
Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
2014-07-14 17:15:22 +00:00
glsl
Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
2014-07-14 17:15:22 +00:00
program.rng
Add support for custom vertex attributes and array-of-matrix uniforms in GLSL.
2012-04-12 14:10:02 +00:00