0ad/binaries/data/mods/public/art/actors/fauna/crocodile.xml
Mythos_Ruler 60bcebf5b6 Fixed crocodile actor.
This was SVN commit r14400.
2013-12-26 22:45:04 +00:00

34 lines
1.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="crocodile male">
<animations>
<animation file="quadraped/Croc_idle1.dae" name="idle" speed="11"/>
<animation file="quadraped/Croc_idle2.dae" name="idle" speed="11"/>
<animation file="quadraped/Croc_idle3.dae" name="idle" speed="25"/>
<animation file="quadraped/Croc_idle3.dae" name="idle" speed="20"/>
<animation file="quadraped/Croc_walk.dae" name="Walk" speed="20"/>
<animation file="quadraped/Croc_run.dae" name="Run" speed="15"/>
<animation event="0.47" file="quadraped/Croc_attack.dae" name="attack_melee" speed="80"/>
<animation file="quadraped/Croc_death.dae" name="Death" speed="120"/>
</animations>
<mesh>skeletal/Croc.dae</mesh>
<textures>
<texture file="skeletal/animal_crocodile.png" name="baseTex"/>
<texture file="skeletal/animal_crocodile_norm.png" name="normTex"/>
<texture file="skeletal/animal_crocodile_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Idle"/>
<variant name="death">
<props>
<prop actor="props/units/blood_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>