0ad/binaries/data/mods/public/simulation/templates/structures/ptol_wonder.xml
Mythos_Ruler 7ea031964c A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
Updated the Seleucid civ json.

Tweaked some tooltips to show their unit classes better.

Balancing: Slingers are now 1.5x vs. ranged infantry and 1.25x vs. melee
infantry.

This was SVN commit r14242.
2013-11-29 04:04:10 +00:00

29 lines
1.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_wonder">
<Footprint>
<Square width="28.0" depth="58.0"/>
<Height>12.0</Height>
</Footprint>
<GarrisonHolder>
<Max>30</Max>
<EjectHealth>0.1</EjectHealth>
<EjectEntitiesOnDestroy>true</EjectEntitiesOnDestroy>
<List datatype="tokens">Support Infantry Cavalry</List>
<BuffHeal>3</BuffHeal>
<LoadingRange>2</LoadingRange>
</GarrisonHolder>
<Identity>
<Civ>ptol</Civ>
<SpecificName>Temple of Edfu</SpecificName>
<History>The Temple of Edfu is an ancient Egyptian temple located on the west bank of the Nile in the city of Edfu which was known in Greco-Roman times as Apollonopolis Magna, after the chief god Horus-Apollo.The temple, dedicated to the falcon god Horus, was built in the Ptolemaic period between 237 and 57 BCE. In modern times, it is one of the best preserved temples of Egypt.</History>
</Identity>
<Obstruction>
<Static width="27.0" depth="57.0"/>
</Obstruction>
<RallyPoint/>
<VisualActor>
<FoundationActor>structures/fndn_8x8.xml</FoundationActor>
<Actor>structures/hellenes/temple_epic.xml</Actor>
</VisualActor>
</Entity>