0ad/binaries/data/mods/public/gui/session
2012-09-24 01:14:21 +00:00
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input.js Adds hotkey for forcing unit attack (useful for destroying enemy farms), based on patch by quonter. Fixes #1489 2012-09-24 01:14:21 +00:00
menu.js Have toggleChat (enter by default) send a chat message if the input isn't empty. 2012-08-19 00:28:46 +00:00
messages.js Renamed /restrictteam to /team, added /enemy, /msg, /all. Fixes #1583. 2012-08-12 06:48:49 +00:00
music.js This was SVN commit r11818. 2012-05-10 17:45:50 +00:00
placement.js Wall placement. Closes #786. 2012-05-05 19:22:22 +00:00
selection_details.js Adds max attack range to training tooltip and unit details panel for ranged units. 2012-09-23 20:50:23 +00:00
selection.js Only play selection sounds for Gaia entities or entities that the player can control. 2012-08-30 02:02:59 +00:00
session.js Clean up entity name formatting; always show generic names in tooltips. 2012-08-27 07:07:33 +00:00
session.xml Changing the release name to "Alpha XI Kronos" before someone makes a package. 2012-09-01 05:45:14 +00:00
sprites.xml Remove player color from queue panel and center civ shield behind name 2012-06-24 19:38:58 +00:00
styles.xml K776's minor GUI changes 2012-06-25 03:43:34 +00:00
unit_commands.js Reduce maximum garrison icons to 12 so stances can be shown for siege rams, etc. 2012-08-27 16:56:58 +00:00
utility_functions.js Adds max attack range to training tooltip and unit details panel for ranged units. 2012-09-23 20:50:23 +00:00