0ad/binaries/data/mods/public
2012-04-17 12:01:34 +00:00
..
art Loot stuffs. :) 2012-04-16 00:17:41 +00:00
audio This was SVN commit r11533. 2012-04-17 12:01:34 +00:00
civs Tweaked Iberian civ file. 2012-04-15 20:44:01 +00:00
fonts Regenerate font textures 2011-12-22 22:47:47 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
globalscripts Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions. 2012-03-18 18:40:27 +00:00
gui Clean up gui code. 2012-04-15 16:27:44 +00:00
hwdetect Report timer_Resolution via hwdetect 2012-01-22 13:49:09 +00:00
maps Iberian Walls for these maps. 2012-04-17 05:39:12 +00:00
shaders Allow materials to disable receiving shadows 2012-04-14 17:32:22 +00:00
simulation Fixed the gameState.GetEntityById() function 2012-04-16 16:54:11 +00:00
technologies This was SVN commit r11003. 2012-02-02 01:50:37 +00:00