0ad/source/simulation2
Ykkrosh 6c7b82130c # Redesigned the camera control system.
Add shift+wheel (and Q/E, and ctrl+arrows, and ctrl+WASD) to rotate the
camera.
Restrict the rotation and zoom to narrow ranges. (Constraints can be
disabled in the dev overlay).
Smooth the movement and rotation.
Fix some stupid whitespace.
Fix some const correctness.

This was SVN commit r7930.
2010-08-13 13:26:29 +00:00
..
components # Use more sound effects 2010-08-10 01:25:24 +00:00
docs Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts. 2010-05-01 09:48:39 +00:00
helpers # Redesigned the camera control system. 2010-08-13 13:26:29 +00:00
scripting # Add auto-attacking of nearby enemies. 2010-07-29 20:39:23 +00:00
serialization Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
system Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
tests Fix script caching of inherited templates. 2010-07-21 16:04:17 +00:00
MessageTypes.h # Add auto-attacking of nearby enemies. 2010-07-29 20:39:23 +00:00
Simulation2.cpp Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
Simulation2.h Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
TypeList.h # Add corpse decay and building collapse. 2010-08-01 17:38:01 +00:00