forked from 0ad/0ad
51 lines
1.4 KiB (Stored with Git LFS)
XML
51 lines
1.4 KiB (Stored with Git LFS)
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Scenario version="5">
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<Environment>
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<LightingModel>standard</LightingModel>
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<SkySet>cumulus</SkySet>
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<SunColour r="0.74902" g="0.74902" b="0.74902"/>
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<SunElevation angle="0.785398"/>
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<SunRotation angle="-0.785396"/>
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<TerrainAmbientColour r="0.501961" g="0.501961" b="0.501961"/>
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<UnitsAmbientColour r="0.501961" g="0.501961" b="0.501961"/>
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<Water>
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<WaterBody>
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<Type>default</Type>
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<Colour r="0.294118" g="0.34902" b="0.694118"/>
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<Height>5</Height>
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<Shininess>150</Shininess>
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<Waviness>8</Waviness>
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<Murkiness>1</Murkiness>
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<Tint r="0.27451" g="0.294118" b="0.584314"/>
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<ReflectionTint r="0.27451" g="0.294118" b="0.584314"/>
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<ReflectionTintStrength>0</ReflectionTintStrength>
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</WaterBody>
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</Water>
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</Environment>
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<Camera>
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<Position x="826.704" y="90.1761" z="362.445"/>
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<Rotation angle="0"/>
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<Declination angle="0.610865"/>
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</Camera>
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<ScriptSettings><![CDATA[
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{
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"CircularMap": true,
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"Preview" : "heightmap-greece.png",
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"Description": "An example of height map importation. Image was 512x512 grayscale PNG. This image can be found in the scenarios folder, but can be placed anywhere.",
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"GameType": "endless",
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"Keywords": [
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"demo"
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],
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"LockTeams": false,
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"Name": "Height Map Import Demo - Greece (small)",
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"PlayerData": [
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{
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}
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],
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"RevealMap": true
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}
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]]></ScriptSettings>
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<Entities/>
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<Paths/>
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</Scenario> |