0ad/binaries/data/mods/public
historic_bruno 942a45372c Random maps generated in their own thread, loading GUI is updated with progress.
Fixes some bugs in game loader error handling.

This was SVN commit r9220.
2011-04-10 05:31:18 +00:00
..
art Moved from Internal to Public. 2011-04-09 00:20:21 +00:00
audio Quieter resource gathering 2011-02-13 17:01:22 +00:00
civs Move data for non-implemented civs to internal 2011-03-22 02:53:53 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Random maps generated in their own thread, loading GUI is updated with progress. 2011-04-10 05:31:18 +00:00
hwdetect Disable shadows and fancy-water by default on some slower graphics devices. 2011-02-25 02:00:57 +00:00
maps Random maps generated in their own thread, loading GUI is updated with progress. 2011-04-10 05:31:18 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Fixed some Iberian Monument issues. 2011-04-09 07:05:54 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00