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area.js
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Simplifies random map output, see #782.
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2011-04-16 04:04:06 +00:00 |
constraint.js
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Tweaks random map appearance and resource placement.
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2011-05-01 22:29:58 +00:00 |
entity.js
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Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977.
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2011-09-26 21:36:33 +00:00 |
environment.js
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Major random map bugfixes:
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2012-12-21 09:48:36 +00:00 |
library.js
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Fixes invalid civ check in rmgen.
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2012-05-09 23:06:03 +00:00 |
map.js
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Major random map bugfixes:
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2012-12-21 09:48:36 +00:00 |
mapgen.js
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Bug fixes. Some suggested by wraitii.
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2012-07-02 08:07:59 +00:00 |
misc.js
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Major random map bugfixes:
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2012-12-21 09:48:36 +00:00 |
noise.js
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Simplifies random map output, see #782.
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2011-04-16 04:04:06 +00:00 |
painter.js
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Major random map bugfixes:
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2012-12-21 09:48:36 +00:00 |
pathplacer.js
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Major random map bugfixes:
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2012-12-21 09:48:36 +00:00 |
placer.js
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Major random map bugfixes:
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2012-12-21 09:48:36 +00:00 |
point.js
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Simplifies random map output, see #782.
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2011-04-16 04:04:06 +00:00 |
random.js
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Tweaks random map appearance and resource placement.
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2011-05-01 22:29:58 +00:00 |
randombiome.js
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Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager.
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2012-11-01 10:17:54 +00:00 |
terrain.js
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Fixing a small bug suggested by FeXoR.
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2012-10-18 18:03:01 +00:00 |
tileclass.js
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var-fare
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2013-05-12 22:28:02 +00:00 |
vector.js
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Simplifies random map output, see #782.
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2011-04-16 04:04:06 +00:00 |
wall_builder.js
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Add support for mauryan walls to the rmgen wall builder. Patch by FeXoR. Fixes #1855.
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2013-03-08 23:46:36 +00:00 |