..
GameSetup
Update renderer design to be more flexible and data-driven based on material and shader definitions.
2012-04-03 18:44:46 +00:00
scripting
post-alpha sync with work.
2011-07-18 09:21:56 +00:00
tests
Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
2010-12-05 08:41:55 +00:00
XML
Remove some redundant code
2012-03-05 18:30:00 +00:00
ArchiveBuilder.cpp
Add command-line option to enable archivebuilder compression
2012-03-19 21:16:12 +00:00
ArchiveBuilder.h
Add command-line option to enable archivebuilder compression
2012-03-19 21:16:12 +00:00
CacheLoader.cpp
Fix non-PCH build.
2012-03-13 21:39:01 +00:00
CacheLoader.h
Improves CColladaManager caching behavior: skeletons.xml changes now invalidate cached .pmd/psa files, CCacheLoader is used for consistency, adds support for archived files. Fixes #1167 .
2012-02-19 03:30:59 +00:00
CConsole.cpp
Remove some redundant code
2012-03-05 18:30:00 +00:00
CConsole.h
More GLES compatibility.
2012-02-12 20:45:31 +00:00
CLogger.cpp
Remove some unused includes
2012-03-05 16:15:07 +00:00
CLogger.h
Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
2010-12-05 08:41:55 +00:00
Compress.cpp
More build fixes for FreeBSD.
2012-01-31 00:06:56 +00:00
Compress.h
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
ConfigDB.cpp
Fix printf argument types
2011-11-13 18:31:06 +00:00
ConfigDB.h
Let local.cfg override the hardware-dependent defaults set by hwdetect
2011-03-03 01:49:49 +00:00
CStr.cpp
Fix tests, and warnings, and non-PCH build
2011-12-23 13:01:29 +00:00
CStr.h
Fix tests, and warnings, and non-PCH build
2011-12-23 13:01:29 +00:00
CStrIntern.cpp
Add support for specular materials.
2012-04-08 15:55:06 +00:00
CStrIntern.h
Add support for specular materials.
2012-04-08 15:55:06 +00:00
DllLoader.cpp
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145 .
2012-03-22 00:23:31 +00:00
DllLoader.h
add support for .dylib on OS X based on patch by Yves (thanks!)
2011-06-20 20:06:51 +00:00
Errors.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Errors.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
FileIo.cpp
FileExists -> VfsFileExists (see next commit)
2011-02-25 16:30:55 +00:00
FileIo.h
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
Filesystem.cpp
Don't unnecessarily die when loading empty files
2012-04-07 21:36:27 +00:00
Filesystem.h
Don't unnecessarily die when loading empty files
2012-04-07 21:36:27 +00:00
Font.cpp
Avoid unnecessary use of printf in text renderer.
2012-02-25 17:14:47 +00:00
Font.h
Fix non-PCH build.
2012-03-13 21:39:01 +00:00
Game.cpp
Adds safe bool operator to ICmpPtr, replacing the null() method, based on patch by leper. Also changes bool operator in AtSmartPtr to safe bool. Fixes #1077 .
2012-02-08 02:46:15 +00:00
Game.h
# Partial support for saved games with AI.
2011-12-22 14:04:32 +00:00
Globals.cpp
Partial SDL2 compatibility
2012-02-06 22:47:35 +00:00
Globals.h
Fixes no PCH build. Fixes #1113 .
2012-01-15 21:48:41 +00:00
Hotkey.cpp
Partial SDL2 compatibility
2012-02-06 22:47:35 +00:00
Hotkey.h
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
Joystick.cpp
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
Joystick.h
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
KeyName.cpp
Partial SDL2 compatibility
2012-02-06 22:47:35 +00:00
KeyName.h
Partial SDL2 compatibility
2012-02-06 22:47:35 +00:00
Loader.cpp
# Partial support for saved games with AI.
2011-12-22 14:04:32 +00:00
Loader.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
LoaderThunks.h
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
Overlay.cpp
# New menu background image
2011-08-20 17:17:53 +00:00
Overlay.h
# New menu background image
2011-08-20 17:17:53 +00:00
Parser.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
Parser.h
Add GPL header
2009-04-18 17:00:33 +00:00
Preprocessor.cpp
Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
2012-04-02 16:12:46 +00:00
Preprocessor.h
Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
2012-04-02 16:12:46 +00:00
Profile.cpp
Fix #1064 more
2012-01-03 15:42:03 +00:00
Profile.h
# Add GPU performance profiling support.
2011-11-09 13:09:01 +00:00
Profiler2.cpp
Fix tests, and warnings, and non-PCH build
2011-12-23 13:01:29 +00:00
Profiler2.h
Corrects some Doxygen comments and adds a few others of interest.
2012-03-01 03:55:05 +00:00
Profiler2GPU.cpp
More GLES compatibility.
2012-02-12 13:20:49 +00:00
Profiler2GPU.h
Fix line endings
2011-11-29 21:04:38 +00:00
ProfileViewer.cpp
Remove some unused includes
2012-03-05 16:15:07 +00:00
ProfileViewer.h
Add some rough performance reporting.
2011-02-19 03:14:37 +00:00
Pyrogenesis.cpp
refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
2011-03-23 14:43:35 +00:00
Pyrogenesis.h
refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
2011-03-23 14:43:35 +00:00
Replay.cpp
Detect and fix printf signedness errors. Fixes #1086 , #1087 .
2012-01-01 16:43:10 +00:00
Replay.h
# towards locale-independent pathnames on Linux
2011-03-21 17:53:13 +00:00
SavedGame.cpp
Fixes some bugs related to deleting saved games (in particular, load/delete was broken if the file was deleted externally while the game was running).
2012-03-14 00:23:28 +00:00
SavedGame.h
Adds saved game deletion. Refs #1090
2012-03-04 05:27:17 +00:00
Singleton.h
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
ThreadUtil.cpp
Windows fixes
2010-10-31 22:26:41 +00:00
ThreadUtil.h
Add initial code annotations for the new profiling tool
2011-11-04 01:35:50 +00:00
TouchInput.cpp
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
TouchInput.h
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
UniDoubler.h
per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
2011-03-23 16:56:27 +00:00
UserReport.cpp
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
UserReport.h
# Add opt-in automatic feedback system.
2011-02-16 20:40:15 +00:00
utf16string.h
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
Util.cpp
Partial Android compatibility.
2012-02-15 13:58:58 +00:00
Util.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
VideoMode.cpp
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
VideoMode.h
Partial SDL2 compatibility
2012-02-06 22:47:35 +00:00
World.cpp
Add initial serialization test mode.
2011-10-24 14:31:05 +00:00
World.h
Implements random map system, fixes #6 .
2011-03-22 01:34:45 +00:00