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GameSetup
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code style cleanup
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2014-06-02 15:48:37 +00:00 |
scripting
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Remove length limits on script output in console.
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2014-05-26 13:39:45 +00:00 |
tests
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Replace usage of CParser for CColor.
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2014-06-04 00:58:05 +00:00 |
XML
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Fixes non-PCH build
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2013-10-06 05:15:54 +00:00 |
ArchiveBuilder.cpp
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Cleanup tex_codec, fixes #2456, patch by IronNerd.
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2014-03-13 04:16:20 +00:00 |
ArchiveBuilder.h
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add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development
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2013-09-10 14:17:04 +00:00 |
CacheLoader.cpp
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add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development
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2013-09-10 14:17:04 +00:00 |
CacheLoader.h
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Improves CColladaManager caching behavior: skeletons.xml changes now invalidate cached .pmd/psa files, CCacheLoader is used for consistency, adds support for archived files. Fixes #1167.
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2012-02-19 03:30:59 +00:00 |
CConsole.cpp
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Remove length limits on script output in console.
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2014-05-26 13:39:45 +00:00 |
CConsole.h
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Remove length limits on script output in console.
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2014-05-26 13:39:45 +00:00 |
CLogger.cpp
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Use CStrIntern for font names to reduce lookup cost
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2013-10-18 16:15:42 +00:00 |
CLogger.h
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Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
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2010-12-05 08:41:55 +00:00 |
Compress.cpp
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More build fixes for FreeBSD.
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2012-01-31 00:06:56 +00:00 |
Compress.h
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More FreeBSD build fixes.
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2012-01-30 06:21:11 +00:00 |
ConfigDB.cpp
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Mask lobby password so it doesn't appear in any logs
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2014-05-05 15:41:17 +00:00 |
ConfigDB.h
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Make ConfigDB properly thread-safe.
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2013-12-29 23:56:18 +00:00 |
CStr.cpp
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Fix tests, and warnings, and non-PCH build
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2011-12-23 13:01:29 +00:00 |
CStr.h
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Fix tests, and warnings, and non-PCH build
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2011-12-23 13:01:29 +00:00 |
CStrIntern.cpp
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
CStrIntern.h
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
CStrInternStatic.h
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Add BoundingSphere, SOverlaySphere.
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2014-06-01 18:05:46 +00:00 |
DllLoader.cpp
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New Year's clean-up.
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2013-01-01 18:33:53 +00:00 |
DllLoader.h
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add support for .dylib on OS X based on patch by Yves (thanks!)
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2011-06-20 20:06:51 +00:00 |
Errors.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Errors.h
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Catch exceptions by reference (by convention), based on patch from Markus, refs #1852
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2013-05-22 22:27:53 +00:00 |
FileIo.cpp
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Display error messages instead of breaking into the debugger when we don't have rights to save a map in Atlas. Fixes #1941.
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2013-09-09 23:31:22 +00:00 |
FileIo.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Filesystem.cpp
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Adds support for Boost.Filesystem v3, the only option in Boost 1.50. Fixes #1527. Refs #1360
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2012-07-29 23:04:22 +00:00 |
Filesystem.h
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Adds support for Boost.Filesystem v3, the only option in Boost 1.50. Fixes #1527. Refs #1360
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2012-07-29 23:04:22 +00:00 |
Game.cpp
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Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
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2014-01-04 10:14:53 +00:00 |
Game.h
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Adds game speed option to match setup, adds in-game control for single player games, fixes #785.
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2013-04-03 23:24:22 +00:00 |
Globals.cpp
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fixes to SoundManager external interface, clean up ifdef situation, and SoundGroup playin
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2013-06-13 12:12:44 +00:00 |
Globals.h
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Fixes no PCH build. Fixes #1113.
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2012-01-15 21:48:41 +00:00 |
GUID.cpp
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Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
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2013-11-07 20:07:24 +00:00 |
GUID.h
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Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
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2013-11-07 20:07:24 +00:00 |
Hotkey.cpp
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Improve correctness of hotkeys at low framerates.
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2013-10-30 01:38:32 +00:00 |
Hotkey.h
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Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
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2012-01-12 23:32:27 +00:00 |
Joystick.cpp
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Improves SDL 2.0 support
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2013-04-05 02:39:30 +00:00 |
Joystick.h
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Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
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2012-01-12 23:32:27 +00:00 |
KeyName.cpp
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Improves hotkey support for non-QWERTY keyboards, patch by lsdh, fixes #2043
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2013-08-03 20:09:29 +00:00 |
KeyName.h
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Fixes basic water rendering on GLES (replaces GL_QUADS with GL_TRIANGLES).
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2013-11-12 01:24:04 +00:00 |
Loader.cpp
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# Partial support for saved games with AI.
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2011-12-22 14:04:32 +00:00 |
Loader.h
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cleanup (requires update-workspaces)
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2011-05-03 12:38:42 +00:00 |
LoaderThunks.h
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warning fixes: mostly size_t vs. specialized API type and other type conversion.
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2010-09-05 09:38:30 +00:00 |
Overlay.cpp
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Fix GCC build of 2c14d94559 . Refs #2589
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2014-06-04 03:03:58 +00:00 |
Overlay.h
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Replace usage of CParser for CColor.
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2014-06-04 00:58:05 +00:00 |
Parser.cpp
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split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
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2011-04-30 13:01:45 +00:00 |
Parser.h
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Changes various urls to point to the new website and fixes some broken forum urls.
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2012-12-11 23:04:03 +00:00 |
Preprocessor.cpp
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Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
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2012-04-02 16:12:46 +00:00 |
Preprocessor.h
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Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
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2012-04-02 16:12:46 +00:00 |
PreprocessorWrapper.cpp
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
PreprocessorWrapper.h
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
Profile.cpp
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Works around infinite recursion problem.
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2014-03-28 11:33:37 +00:00 |
Profile.h
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Makes some classes NONCOPYABLE, based on patch by Markus, refs #1852
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2013-05-22 21:40:56 +00:00 |
Profiler2.cpp
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Fixes a small memory leak in the profiler shutdown code.
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2014-03-17 21:16:38 +00:00 |
Profiler2.h
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Corrects some Doxygen comments and adds a few others of interest.
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2012-03-01 03:55:05 +00:00 |
Profiler2GPU.cpp
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Fix some static analysis warnings
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2013-01-21 20:33:25 +00:00 |
Profiler2GPU.h
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Fix line endings
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2011-11-29 21:04:38 +00:00 |
ProfileViewer.cpp
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Use CStrIntern for font names to reduce lookup cost
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2013-10-18 16:15:42 +00:00 |
ProfileViewer.h
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Add some rough performance reporting.
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2011-02-19 03:14:37 +00:00 |
Pyrogenesis.cpp
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refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
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2011-03-23 14:43:35 +00:00 |
Pyrogenesis.h
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refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
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2011-03-23 14:43:35 +00:00 |
Replay.cpp
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Second (main) commit for the SpiderMonkey upgrade.
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2014-03-28 20:26:32 +00:00 |
Replay.h
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# towards locale-independent pathnames on Linux
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2011-03-21 17:53:13 +00:00 |
SavedGame.cpp
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Internationalization of the C++ side
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2014-04-20 20:03:57 +00:00 |
SavedGame.h
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check version and mods before loading a file, fixes #2361 and #2385.
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2014-01-21 22:49:42 +00:00 |
Singleton.h
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split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
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2011-04-30 13:01:45 +00:00 |
ThreadUtil.cpp
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Add a list of statically-constructed CStrIntern strings
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2013-09-29 13:19:52 +00:00 |
ThreadUtil.h
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Add initial code annotations for the new profiling tool
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2011-11-04 01:35:50 +00:00 |
TouchInput.cpp
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
TouchInput.h
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
UniDoubler.h
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per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
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2011-03-23 16:56:27 +00:00 |
UserReport.cpp
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Make ConfigDB properly thread-safe.
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2013-12-29 23:56:18 +00:00 |
UserReport.h
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# Add opt-in automatic feedback system.
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2011-02-16 20:40:15 +00:00 |
utf16string.h
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Fix -Wconversion warnings in simulation code.
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2011-08-16 11:18:32 +00:00 |
Util.cpp
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Internationalized some messages
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2014-04-22 06:35:51 +00:00 |
Util.h
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cleanup (requires update-workspaces)
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2011-05-03 12:38:42 +00:00 |
VideoMode.cpp
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Attempts to fix crash reported on OS X Mavericks by not calling SDL_SetGamma in that case (this patch was included in the A15 bundles), refs #2272
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2014-01-08 01:29:04 +00:00 |
VideoMode.h
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Partial SDL2 compatibility
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2012-02-06 22:47:35 +00:00 |
World.cpp
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Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
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2013-10-04 02:29:16 +00:00 |
World.h
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Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
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2013-10-04 02:29:16 +00:00 |