forked from 0ad/0ad
6031b0785f
This was SVN commit r12418.
24 lines
946 B
XML
24 lines
946 B
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<material>
|
|
<shader effect="model"/>
|
|
<alternative material="player_trans.xml" quality="8"/>
|
|
<define name="USE_PLAYERCOLOR" value="1"/>
|
|
|
|
<conditional_define name="USE_PARALLAX_MAP" value="1" type="draw_range" conf="PARALLAX_DIST"/>
|
|
<conditional_define name="USE_HQ_PARALLAX" value="1" type="draw_range" conf="PARALLAX_HQ_DIST"/>
|
|
<conditional_define name="USE_VHQ_PARALLAX" value="1" type="draw_range" conf="PARALLAX_VHQ_DIST"/>
|
|
<define name="USE_NORMAL_MAP" value="1"/>
|
|
|
|
<!--<define name="USE_SPECULAR_MAP" value="1"/>
|
|
<define name="USE_SELF_LIGHT" value="1"/>-->
|
|
|
|
<!--<define name="USE_AO" value="1"/>-->
|
|
|
|
<!-- Settings for effects above:
|
|
First value: Normal mapping intensity.
|
|
Second value: Specular power.
|
|
Third value: Parallax scale.
|
|
Fourth value: AO amount. -->
|
|
<uniform name="effectSettings" value="1.0 50.0 0.0075 0.75"/>
|
|
</material>
|