0ad/binaries/data/mods/public/art/materials/player_trans_spec.xml

16 lines
542 B
XML

<?xml version="1.0" encoding="utf-8"?>
<material>
<shader effect="model"/>
<alternative material="player_trans.xml" quality="1"/>
<define name="USE_PLAYERCOLOR" value="1"/>
<define name="USE_SPECULAR_MAP" value="1"/>
<!-- <define name="USE_SELF_LIGHT" value="1"/> -->
<!-- Settings for effects above:
First value: Normal mapping intensity.
Second value: Specular power.
Third value: Parallax scale.
Fourth value: AO amount. -->
<uniform name="effectSettings" value="1.0 50.0 0.0075 0.85"/>
</material>