forked from 0ad/0ad
Mythos_Ruler
9ceab639f3
Unlocking tech for champions. Champions trainable in barracks (after unlocking tech). Farm Field yield increased from 2000 food to 5000 food. Max gatherers: 5 per field. This was SVN commit r13405.
36 lines
1.0 KiB
XML
36 lines
1.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_military_barracks">
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<Cost>
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<PopulationBonus>4</PopulationBonus>
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</Cost>
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<Footprint>
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<Square width="22.0" depth="22.0"/>
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<Height>5.0</Height>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_5x5</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>gaul</Civ>
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<SpecificName>Gwersyllty</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="20.0" depth="20.0"/>
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</Obstruction>
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<ProductionQueue>
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<Entities datatype="tokens">
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units/gaul_infantry_spearman_b
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units/gaul_infantry_javelinist_b
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units/gaul_infantry_slinger_b
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units/gaul_cavalry_swordsman_b
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units/gaul_cavalry_javelinist_b
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units/gaul_champion_infantry
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units/gual_champion_cavalry
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</Entities>
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</ProductionQueue>
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<VisualActor>
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<Actor>structures/celts/barracks_new.xml</Actor>
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<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
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</VisualActor>
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</Entity>
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