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area.js
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Simplifies random map output, see #782.
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2011-04-16 04:04:06 +00:00 |
constraint.js
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Tweaks random map appearance and resource placement.
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2011-05-01 22:29:58 +00:00 |
entity.js
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Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977.
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2011-09-26 21:36:33 +00:00 |
environment.js
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Adding advanced graphical features into random maps. Fixes #2262.
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2013-11-14 14:33:55 +00:00 |
library.js
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Increasing thIncreasing the generation speed of the maps: Phoenician Levant
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2013-11-15 08:57:32 +00:00 |
map.js
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Increasing thIncreasing the generation speed of the maps: Phoenician Levant
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2013-11-15 08:57:32 +00:00 |
mapgen.js
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Increasing the generation speed of the maps: Northern Lights, Rhine Marshlands
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2013-11-14 18:58:55 +00:00 |
misc.js
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Increasing thIncreasing the generation speed of the maps: Phoenician Levant
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2013-11-15 08:57:32 +00:00 |
noise.js
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Simplifies random map output, see #782.
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2011-04-16 04:04:06 +00:00 |
painter.js
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Major random map bugfixes:
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2012-12-21 09:48:36 +00:00 |
pathplacer.js
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Major random map bugfixes:
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2012-12-21 09:48:36 +00:00 |
placer.js
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Increasing thIncreasing the generation speed of the maps: Phoenician Levant
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2013-11-15 08:57:32 +00:00 |
point.js
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Simplifies random map output, see #782.
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2011-04-16 04:04:06 +00:00 |
random.js
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Tweaks random map appearance and resource placement.
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2011-05-01 22:29:58 +00:00 |
randombiome.js
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Increasing the generation speed of the maps: Islands, Lake.
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2013-11-08 08:02:32 +00:00 |
terrain.js
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Increasing thIncreasing the generation speed of the maps: Phoenician Levant
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2013-11-15 08:57:32 +00:00 |
tileclass.js
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Fixing the revert by the previous commit.
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2013-11-08 08:04:35 +00:00 |
vector.js
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Simplifies random map output, see #782.
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2011-04-16 04:04:06 +00:00 |
wall_builder.js
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Committing the fix for undefined civs in atlas, and the problem with ptolemics in Fortress map by FeXoR. Fixes #2258.
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2013-11-14 12:27:56 +00:00 |