0ad/binaries/data/mods/public
2011-11-07 08:03:13 +00:00
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art #Big Persian unit update. Still need a lot of work. 2011-11-07 03:11:18 +00:00
audio This was SVN commit r10474. 2011-11-07 08:03:13 +00:00
civs Fixes Carthage starting calvary to CC unit instead of mercenary (affects random maps), based on patch by kephra. Fixes #981. 2011-09-29 21:46:43 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Avoid errors on loading screen when there are no saved games 2011-10-30 00:37:00 +00:00
hwdetect Avoid shaders on GeForce FX, for performance. 2011-08-17 21:42:32 +00:00
maps #Big Persian unit update. Still need a lot of work. 2011-11-07 03:11:18 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation #Big Persian unit update. Still need a lot of work. 2011-11-07 03:11:18 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00