0ad/binaries/data/mods/public/simulation/templates/gaia
Mythos_Ruler a0b1b5c4e1 chicken health reduced.
This was SVN commit r8410.
2010-10-17 20:33:15 +00:00
..
fauna_bear.xml Animal icons by Mario Machado 2010-08-16 15:58:40 +00:00
fauna_boar.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
fauna_camel.xml #New Camel fauna. 2010-10-15 06:19:06 +00:00
fauna_chicken.xml chicken health reduced. 2010-10-17 20:33:15 +00:00
fauna_deer.xml Animal icons by Mario Machado 2010-08-16 15:58:40 +00:00
fauna_elephant_african_bush.xml #New Camel fauna. 2010-10-15 06:19:06 +00:00
fauna_elephant_african_infant.xml edited some Health for animals. (Elephants needed Health boost) 2010-10-12 04:46:48 +00:00
fauna_elephant_north_african.xml edited some Health for animals. (Elephants needed Health boost) 2010-10-12 04:46:48 +00:00
fauna_elephant.xml edited some Health for animals. (Elephants needed Health boost) 2010-10-12 04:46:48 +00:00
fauna_fish.xml This was SVN commit r8212. 2010-09-29 11:41:25 +00:00
fauna_gazelle.xml Animal icons by Mario Machado 2010-08-16 15:58:40 +00:00
fauna_giraffe_infant.xml edited some Health for animals. (Elephants needed Health boost) 2010-10-12 04:46:48 +00:00
fauna_giraffe.xml edited some Health for animals. (Elephants needed Health boost) 2010-10-12 04:46:48 +00:00
fauna_goat.xml New foundation mesh and actor for the Corrals. Tweaked the corral entities for gameplay testing. Tweaked the fauna footprint radius. 2010-09-29 06:20:21 +00:00
fauna_lion.xml This was SVN commit r8175. 2010-09-25 01:13:23 +00:00
fauna_lioness.xml This was SVN commit r8175. 2010-09-25 01:13:23 +00:00
fauna_muskox.xml Animal icons by Mario Machado 2010-08-16 15:58:40 +00:00
fauna_pig.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
fauna_rabbit.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
fauna_sheep.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
fauna_tiger.xml Animal icons by Mario Machado 2010-08-16 15:58:40 +00:00
fauna_walrus.xml Animal icons by Mario Machado 2010-08-16 15:58:40 +00:00
fauna_wildebeest.xml Animal icons by Mario Machado 2010-08-16 15:58:40 +00:00
fauna_wolf_snow.xml Animal icons by Mario Machado 2010-08-16 15:58:40 +00:00
fauna_wolf.xml Animal icons by Mario Machado 2010-08-16 15:58:40 +00:00
fauna_zebra.xml Animal icons by Mario Machado 2010-08-16 15:58:40 +00:00
flora_bush_berry.xml Updated entity template conversion script, to convert population costs and names and civs 2010-01-24 17:20:23 +00:00
flora_bush_grapes.xml New Savanna "metal mine" slab entities and textures. 2010-09-20 04:12:47 +00:00
flora_bush_temperate.xml Fixed the resource type (wood -> wood.tree) 2010-07-21 20:41:35 +00:00
flora_tree_aleppo_pine.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_apple.xml Change flora entities to axis-aligned obstruction shapes, to improve pathfinder performance 2010-09-23 23:29:22 +00:00
flora_tree_baobab.xml testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map. 2010-10-15 04:29:08 +00:00
flora_tree_carob.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_cypress.xml This was SVN commit r8069. 2010-09-04 04:11:15 +00:00
flora_tree_date_palm.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_euro_beech.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_fig.xml testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map. 2010-10-15 04:29:08 +00:00
flora_tree_medit_fan_palm.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_oak_large.xml Added golden fleece actor placeholder 2010-08-12 03:33:30 +00:00
flora_tree_oak.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_pine_w.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_pine.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_poplar_lombardy.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_poplar.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_senegal_date_palm.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_alpine.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_desert_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_desert_small.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_greek.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_mediterranean_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_mediterranean.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_savanna_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_temperate.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_tropic.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_alpine_a.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_desert_small.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_greek.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_light.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_mediterranean.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_savanna_small.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_temperate.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_tropic_a.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stonemine_desert_quarry.xml testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map. 2010-10-15 04:29:08 +00:00
special_settlement.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
special_treasure_golden_fleece.xml Added golden fleece actor placeholder 2010-08-12 03:33:30 +00:00
special_treasure_pegasus.xml New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though). 2010-09-21 23:11:59 +00:00