forked from 0ad/0ad
Ykkrosh
310f3466a8
Stop ignoring actor XML animation speeds. Add decentralised registration of hotloaders. Move player ID storage into CModel, to simplify CUnit. Remove obsolete unit ID allocation code. Remove some material junk. This was SVN commit r7605. |
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components | ||
docs | ||
helpers | ||
scripting | ||
serialization | ||
system | ||
tests | ||
MessageTypes.h | ||
Simulation2.cpp | ||
Simulation2.h | ||
TypeList.h |