forked from 0ad/0ad
janwas
2e7436434d
added player_id_t typedef and INVALID_PLAYER, use that instead of -1. also added sanity checks to cpu.cpp to ensure ARCH_* is correct (see http://www.wildfiregames.com/forum/index.php?showtopic=13327&hl=) and further predefined macros to arch.h just to be sure. This was SVN commit r8079. |
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BinarySerializer.cpp | ||
BinarySerializer.h | ||
DebugSerializer.cpp | ||
DebugSerializer.h | ||
HashSerializer.cpp | ||
HashSerializer.h | ||
IDeserializer.cpp | ||
IDeserializer.h | ||
ISerializer.cpp | ||
ISerializer.h | ||
SerializedScriptTypes.h | ||
StdDeserializer.cpp | ||
StdDeserializer.h | ||
StdSerializer.cpp | ||
StdSerializer.h |