0ad/binaries/data/mods/public
2015-03-15 10:00:16 +00:00
..
art Reverts action-heal cursor from 1d3adefacc, it was modified to indexed color not currently supported by the engine, fixes #3082, refs #1640. Reapplies the transparent color removal, refs #2823. 2015-03-06 22:01:11 +00:00
audio 2014 remake (A17) 2014-09-06 23:21:06 +00:00
civs Removes generic hele and celt civs. Based on patch by prodigalson and 2015-03-15 04:16:24 +00:00
globalscripts Remove some duplication in the gui tooltip code. 2015-01-09 17:08:12 +00:00
gui Remove grouping from civ info screen. Only show playable civs. Refs #2619. 2015-03-15 04:15:59 +00:00
l10n Extract strings from the structree. Fixes #3064. 2015-03-15 04:15:53 +00:00
maps Removes generic hele and celt civs. Based on patch by prodigalson and 2015-03-15 04:16:24 +00:00
shaders Adds missing GLSL normal definitions to terrain_decal effect (no visible difference on my system but technically correct), refs #2046 2015-03-01 19:33:04 +00:00
simulation fix AI init crash when more than 255 disconnected regions in some random maps 2015-03-15 10:00:16 +00:00
mod.json Switch lobby room. Update mod version. 2014-10-12 19:27:42 +00:00