0ad/binaries/data/mods/public/simulation/templates/structures/mace_theatron.xml
Mythos_Ruler 94a240737c Added more territory auras.
Fixed the Theatron for Hellenic civs. It now uses the Hellenization
effect correctly!

This was SVN commit r14719.
2014-02-01 12:09:06 +00:00

53 lines
1.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<Auras>
<struct_territory_20>
<Type>global</Type>
</struct_territory_20>
</Auras>
<BuildRestrictions>
<Category>Theater</Category>
</BuildRestrictions>
<Cost>
<BuildTime>550</BuildTime>
<Resources>
<wood>0</wood>
<stone>500</stone>
<metal>500</metal>
</Resources>
</Cost>
<Footprint replace="">
<Circle radius="24.0"/>
<Height>10.0</Height>
</Footprint>
<Health>
<Max>2000</Max>
</Health>
<Identity>
<Civ>mace</Civ>
<GenericName>Greek Theater</GenericName>
<SpecificName>Théātron</SpecificName>
<Classes datatype="tokens">Theater</Classes>
<Tooltip>Exellinismós (Hellenization): +20% territory influence for all buildings while the Theatron exists.</Tooltip>
<History>Greek theatres were places where the immortal tragedies of Aeschylus, Sophocles and many other talented dramatists were staged to the delight of the populace. They were instrumental in enriching Hellenic culture and spreading its influence.</History>
<Icon>structures/theatron.png</Icon>
</Identity>
<Obstruction>
<Static width="46.0" depth="46.0"/>
</Obstruction>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_greek_theater.xml</select>
<constructed>interface/complete/building/complete_greek_theater.xml</constructed>
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryInfluence>
<Radius>100</Radius>
</TerritoryInfluence>
<VisualActor>
<Actor>structures/macedonians/theatron.xml</Actor>
<FoundationActor>structures/fndn_theatron.xml</FoundationActor>
</VisualActor>
</Entity>