forked from 0ad/0ad
wraitii
a45a926aeb
Fix bugs with tests. Fix some other issues in the AI (attack plans deal with walls better, choose better paths, target selection is better. Dock building won't be tried hundreds of times if it fails.) Changes the Oasis random map to only put a path in the middle 50% of the time. This was SVN commit r13230. |
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tools |