0ad/source/simulation2
wraitii a45a926aeb Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization.
Fix bugs with tests. Fix some other issues in the AI (attack plans deal
with walls better, choose better paths, target selection is better. Dock
building won't be tried hundreds of times if it fails.)
Changes the Oasis random map to only put a path in the middle 50% of the
time.

This was SVN commit r13230.
2013-03-06 11:52:41 +00:00
..
components Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization. 2013-03-06 11:52:41 +00:00
docs Updates example component documentation 2013-02-26 19:58:51 +00:00
helpers Add support for OpenBSD. Fixes #1463. 2012-06-13 20:43:56 +00:00
scripting Implements Vision/Range tech modification 2012-09-24 22:27:32 +00:00
serialization Added unordered map serialization 2013-01-03 22:33:04 +00:00
system Adds building previews that rise during construction, fixes #1174, refs #21. 2013-02-03 02:08:20 +00:00
tests Postproc manager 2012-10-15 10:34:23 +00:00
MessageTypes.h Implements Vision/Range tech modification 2012-09-24 22:27:32 +00:00
Simulation2.cpp AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI. 2013-03-05 22:52:48 +00:00
Simulation2.h Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824. 2012-06-06 19:37:03 +00:00
TypeList.h AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI. 2013-03-05 22:52:48 +00:00