.. |
GameSetup
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# Delete a lot of obsolete networking code.
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2010-05-20 17:58:37 +00:00 |
scripting
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fix dehydra warnings (some of which were dangerous pass-user-string-as-format-string vulnerabilities)
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2009-11-07 09:32:19 +00:00 |
tests
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Fix buffer overflow in logger. Add tests for it. Make this kind of error harder to miss.
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2010-01-05 19:55:09 +00:00 |
XML
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OS X build/warning/test fixes
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2010-05-07 20:55:23 +00:00 |
CConsole.cpp
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Fix assertion failure when using console.
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2010-05-03 22:09:18 +00:00 |
CConsole.h
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Fix assertion failure when using console.
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2010-05-03 22:09:18 +00:00 |
CLogger.cpp
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Fix use of 'undefined' sound group on death.
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2010-05-09 13:56:06 +00:00 |
CLogger.h
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misc. string fixes
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2009-11-04 15:29:28 +00:00 |
ConfigDB.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
ConfigDB.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
CStr.cpp
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wchar.h -> utf8.h (see previous change)
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2010-03-01 14:55:34 +00:00 |
CStr.h
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move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
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2010-03-20 20:54:03 +00:00 |
DllLoader.cpp
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Load libraries from rpath=$ORIGIN instead of from cwd. Fixes #288
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2010-03-20 20:55:54 +00:00 |
DllLoader.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Errors.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Errors.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
FileIo.cpp
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
FileIo.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Filesystem.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Filesystem.h
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fix handling of non-CP1252 characters in paths
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2010-01-05 19:44:30 +00:00 |
Font.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Font.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Game.cpp
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# Basic experimental multiplayer integration with new simulation system.
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2010-05-20 00:59:01 +00:00 |
Game.h
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# Basic experimental multiplayer integration with new simulation system.
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2010-05-20 00:59:01 +00:00 |
GameAttributes.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
GameAttributes.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Globals.cpp
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Don't scroll the game view when the mouse is outside the window
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2010-01-23 20:40:15 +00:00 |
Globals.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
Hotkey.cpp
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Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
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2010-02-18 00:06:50 +00:00 |
Hotkey.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
i18n.cpp
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wchar.h -> utf8.h (see previous change)
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2010-03-01 14:55:34 +00:00 |
i18n.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
Interact.cpp
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# Delete a lot of obsolete networking code.
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2010-05-20 17:58:37 +00:00 |
Interact.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
KeyName.cpp
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Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
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2010-02-18 00:06:50 +00:00 |
KeyName.h
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Fix non-PCH builds
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2010-03-28 18:21:48 +00:00 |
Loader.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Loader.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
LoaderThunks.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
Overlay.cpp
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# Restructured GUI implementation
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2009-12-03 20:17:22 +00:00 |
Overlay.h
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# Restructured GUI implementation
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2009-12-03 20:17:22 +00:00 |
Parser.cpp
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Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal
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2009-08-12 15:17:35 +00:00 |
Parser.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Player.cpp
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Player.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Profile.cpp
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Rewrite the clone-object-between-JS-contexts code (for GUI<->simulation interface) to be more efficient.
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2010-05-05 22:36:35 +00:00 |
Profile.h
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Fix non-PCH compiles
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2010-05-11 13:24:25 +00:00 |
ProfileViewer.cpp
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wchar.h -> utf8.h (see previous change)
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2010-03-01 14:55:34 +00:00 |
ProfileViewer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Pyrogenesis.cpp
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more unicode/string cleanup:
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2009-11-03 22:27:25 +00:00 |
Pyrogenesis.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Singleton.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
StringConvert.cpp
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
StringConvert.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
ThreadUtil.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
UniDoubler.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
utf16string.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Util.cpp
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Hide cursor when taking big screenshots
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2010-05-01 09:45:27 +00:00 |
Util.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
Vector2D.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
World.cpp
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# Add a demo map with all units on it.
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2010-05-03 19:13:58 +00:00 |
World.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |